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1) Game always
starts with a throw-out from the keeper. Here, the defenders work the
ball forward. 3) One now runs at the defence and plays it to his right. 4) The left side defender is drawn over and the Reds play it out to the supporting wide player in space. 5/
He runs at goal and shoots into the far corner of the net.
The game restarts with the 3 yellow defenders joining the 5 midfielders
and they now attack the opposite goal. |
| Organisation: | |
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- 8v3 + 2
Goalkeepers. The possession team of 8 includes 3 defenders & 5 midfielders
playing against 3 defenders. |
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| Variations: | |
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Add two strikers to play in front of the 3 defenders and two strikers to
the defending team who will try to defend the initial throw out by the keeper. - Vary pitch size. - Add zones to limit player movements and introduce two-touch play. - See 4-4-2 and 4-3-3 variations. |
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| Tips: | |
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The large numerical superiority allows pre-determined moves to be carried
out. Here, we see how by playing through the middle, space can be created
on the wings. The attacking team must always concentrate on using the space
which is often available behind the two wing-backs. - Each attack should end in a shot at goal. When the attack is finished (shot, save, goal-kick, loss of possession...), the game turns around allowing end to end attacking play. |
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For the Flash
version of this goal - |
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